To inspect and/or redefine various general geometrical parameters of newly created walls click Wall and Spaces Options button on Drawing/Spaces submenu or on Walls and Spaces toolbar. The Wall and Spaces Options dialog is displayed. It consists of two tabs: General and FI 2002 that are described in next paragraphs.
The layout of the General tab consists of three control groups: Distances , Angles and Units . The Units list-box lets you select the units that values of other parameters are expressed in. Distances group consists of Wall width , Maximal wall width and Resolution controls. The first define nominal wall width. Validation procedure considers parallel and semi-parallel lines drawn with this distance one from other as edges of a single wall. It looks for them searching lines that are drawn no further one from another then Maximal wall width . Ends of lines are considered different if distance between them is no more then Resolution parameter value. Angles group consists of Minimal angle and Maximal angle controls. The first control defines a maximal divergence between lines that the validation procedure considers parallel. The validation procedure considers lines that are drawn in such a way that an angle between them is bigger then Minimal angle value and smaller than Maximal angle value as askew and lists the situation as “lines not parallel” problem.
FI 2002 tab defines parameters for FI 2002 estate description standard. It assumes that walls and spaces objects are defined on three separate layers called NTA, BTA and BRA. Spaces, as usually, are defined by walls’ edges. For each layer you can define a distance between the wall’s axis and edge for left and right sides separately. The distances are called Left side penetration depth and Right side penetration depth accordingly. Depths can be defined as numbers (in No more then column) or as 0.5 Wall width parameter value taken from General tab (in To axis column) or as in a wall with zero width (in 0 column). Additionally for each layer you can check its visibility (to be or not to be displayed) and activity (to enable or disable edition) flags.
To perform a validation process click Validate Spaces option button on Drawing/Spaces submenu or on Edit Spaces toolbar. Because the validation process validates selected spaces only, the button is active if at least one vector object is selected. If no problems are found, the message box with “ No error detected ” message is displayed. If validation procedure discovers any problems, then the Validate Spaces dialog is displayed. To make it easier for you to realize what the problem is, HyperDoc zooms around the area of drawing that the current problem concerns. On the Problems control a current problem description is displayed. You can scroll through the list of problems back and forth using mini toolbar that is placed below Problems control. It’s |< and >| buttons let you inspect the first and the last of problems, using << and >> buttons you can scroll through problems not solved yet only (see below) and < and > buttons realize ordinary, one by one scrolling mode.
HyperDoc recognizes 9 classes of problems:
Geometry is ambiguous – validating procedures can not recognize edges of walls;
Not parallel lines – segments are found with the angle between them bigger then Minimal angle and smaller then Maximal angle so they can not define a wall;
Overlapping polygons – polygons that model spaces overlap each other;
Holes are not inside outer contour – to model spaces that are entirely embedded in other spaces (e.g. pillars) a notion of a hole is introduced. In properly structured drawing each hole should be inside an outer contour – otherwise the problem is reported;
Angle between successive segments is too small – the problem is reported if angle between successive edges of space (polygon) is smaller then the minimal angle;
Polygons contain each other – the problem is reported if a modeling space polygon contains entirely another polygon of this kind;
The segment is too short or it's length is 0 – the problem is reported if a segment that define a wall is shorter then a width of that wall;
Holes contain each other – the problem is reported if a pillar modeling hole contains another hole of this kind;
Cannot define wall through hole – for the sake of making validation algorithms reasonably simple it is not allowed to define a wall that goes through some hole(s).
Clicking a radio-button in Solutions box on the dialog you can choose one of four possible solution of the problem. To ignore a problem click the Ignore radio-button (the problem remains not solved and will be reported in the next validation; you can inspect these problems by special buttons of the mini toolbar). To remove objects that are the reason of a problem from the selection click the Skip radio-button. To solve the problem and repair the drawing by editing it manually click the Correct manually radio-button. To repair the drawing by editing it automatically click the Correct automatically radio-button (the button can be disabled for some kinds of problems).
To apply a single solution and proceed to the next problem click Apply & next button. If you want apply the current solution to the rest of problems of the same kind use Apply for the rest of this type button.
Standard OK and Cancel buttons approve and withdraw all changes made accordingly and close the dialog. You can always click Validate spaces button once again to check if all problems are already solved or to continue editing the drawing and solving the rest of problems.
To define a new, vertical wall click Add Vertical Wall button. Then define a center point of the wall (see a hint in the status bar). To do it, move the cursor to the desired position and click the left mouse button. If a place is chosen reasonably (e.g. inside a polygon - but not rectangle) the vertical wall has been drawn, otherwise there is no effect but you still have a chance to choose a place for a center point again (notice that the hint is still displayed). The new wall is in the selected state so you can adjust its position by dragging the center grips. You can also drag ending grips and make the wall oblique. Click right mouse button to display option menu where you can select Accept to confirm a wall.
The newly drawn wall divides the space it goes through into two spaces. One of them is marked by a blue asterisk. Zoom closer if you cannot see it. This one becomes a new space after the defining process has been finished. The second one preserves identifier of the original space. If you want the second space become the new space and the first preserve identifier of the original space, click the left mouse button in the area of the second space. The asterisk changes its placement and the option menu is displayed. Further role changes are still possible. Simply choose Continue option on Option menu and click the left mouse button in desired space again.
To finish Add Vertical Wall command, choose Accept option on Option menu.
To define a new, horizontal wall click Add Horizontal Wall button. Then define a center point of the wall (see a hint in the status bar). To do it, move the cursor to the desired position and click the left mouse button. If a place is chosen reasonably (e.g. inside a polygon - but not rectangle) the horizontal wall has been drawn, otherwise there is no effect but you have still a chance to choose a place of centre point again (notice the hint is still displayed). The new wall is in the selected state so you can adjust its position by dragging the centre grips. You can also drag ending grips and make the wall oblique. Click right mouse button to display Option menu (see below).
The newly drawn wall divides the space it goes through into two spaces. One of them is marked by a blue asterisk. Zoom closer if you cannot see it. This one becomes a new space after the defining process has been finished. The second one preserves identifier of the original space. If you want the second space becomes the new space and the first preserves identifier of the original space click the left mouse button in the area of the second space. The asterisk changes its placement and the option menu is displayed. Further role changes are still possible. Simply choose Continue option on Option menu and click the left mouse button in desired space again.
To finish Add Horizontal Wall command, choose Accept option on Option menu.
To define a new, oblique wall click Add Oblique Wall button. Then define two end points of the wall in the way you define an ordinary segment (simply follow hints in the status bar). If a segment is drawn in a reasonable place (e.g. inside a polygon [but not rectangle]) an oblique wall is displayed, otherwise there is no effect but you have still a chance to draw a segment again (notice the hint is still displayed). The new wall is in the selected state so you can adjust its position by dragging the centre grips. You can also drag ending grips. Click right mouse button to display Option menu (see below).
The newly drawn wall divides the space it goes through into two spaces. One of them is marked by a blue asterisk. Zoom closer if you cannot see it. This one becomes a new space after the defining process has been finished. The second one preserves identifier of the original space. If you want the second space becomes the new space and the first preserves identifier of the original space click the left mouse button in the area of the second space. The asterisk changes its placement and the option menu is displayed. Further role changes are still possible. Simply choose Continue option on Option menu and click the left mouse button in desired space again.
To finish Add Oblique Wall command, choose Accept option on Option menu.
To delete a wall, click Delete Wall button. Than point the wall you want to delete by drawing a segment that crosses it. If the segment is drawn reasonably, the pointed wall is redrawn with grips in gray color. Additionally a little red cross is drawn on one of spaces the wall is adjacent to. The space is to be deleted as the result of Delete Wall command. The other one will incorporate the area of deleted wall and space. If you want the other one to be deleted and the first one to incorporate the area of deleted wall and space click the left mouse button in the area of the other space. The cross changes its placement and the option menu is displayed. Further role changes are still possible. Simply choose Continue option on Option menu and click the left mouse button in desired space again.
To finish Delete Wall command, choose Accept option on Option menu.
To move a wall, click Move Wall button. Than point the wall you want to move by drawing a segment that crosses it. If the segment is drawn reasonably, the pointed wall is redrawn as selected. You can edit it by moving its grips. The original wall position is still displayed.
To finish Move Wall command, choose Accept option on Option menu.
If a wall is in the selected state you can activate pop-up option menu by clicking the right mouse button. The menu consists of following options:
Accept – choose the option to finish corrections of wall’s position and accept its shape as it is; the newly defined wall changes the space it goes through: it create a new one (formerly marked by an asterisk) and shrinks the original one;
Define Wall – option displayed in defining wall commands; choose the option to start a wall’s definition process from the beginning;
Horizontal Wall – option displayed in defining wall commands; a check mark drawn before the option’s text confirms a type of the wall, that is being defined; use to option to change the current wall type to horizontal one;
Vertical Wall – option displayed in defining wall commands; a check mark drawn before the option’s text confirms a type of wall, that is being defined; use to option to change the current wall type to vertical one;
Select Wall – option displayed in Delete wall and Move Wall commands; use the option to select a wall to be deleted/moved once again;
Cancel – use the option to break a command and discard the wall that is being defined or edited;
Continue – use the option to go on with the command that is being realized;
Raster Snap – the entry for the raster snap submenu (see Options and tools pop-up menu (OTM) paragraph);
Vector Snap – the entry for the vector snap submenu (see Options and tools pop-up menu (OTM) paragraph);
Geographical Mapping – the entry for the geographical mapping submenu (see Options and tools pop-up menu (OTM) paragraph);